2021

3D Simulations

Simulations, Lighting, Texturing and Rendering

Xpresso Program in Cinema 4D

Rube Goldberg Machine

I utilized the soft and rigid body dynamics features in Cinema 4D to create a Rube Goldberg Machine. My goal was to design an intricate sequence where a mercury-like soft ball travels through various objects, manipulating gravity to guide the ball into different areas.

Blood Flow

I used Cinema 4D's node-based plugin, Xpresso, to simulate the dynamic motion of both red and white blood cells. Additionally, I created the lighting and textures of the blood vessel, adding the final touches to create a lifelike circulating vessel.

Underwater Scene

Utilizing Cinema 4D's node-based plugin, Xpresso, I created an underwater scene, complete with a fish swarm effect. Employing the hair tool, I designed anemones and swaying underwater grass, adding a natural motion using wind dynamics. To add, I skillfully employed cloth dynamics to simulate a piece of fabric gracefully clinging to the ship, creating an shipwreck narrative.

Hair

In my exploration with Cinema 4D, I delved into the world of hair simulation and material manipulation. With the hair tool I created natural curls imbued with movement.

Clothing Line

With Cinema 4D, I played with cloth and wind simulations. I placed two pieces of clothing on a line, delicately detaching and moving with the subtle influence of the wind.

Falling Leaves

Using Xpresso plugin within Cinema 4D, I created a scene where leaves fall to the ground. By inputting specific numbers and fine-tuning the parameters, I synchronized the natural descent of the leaves, taking advantage of the interplay between gravity and wind dynamics.

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Figment of Your Imagination- 3D Still Images